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Quartz Tele Concept Should be in a Final Fantasy Game, Because It’s All About Crystals

September 8th, 2008 | by Thrystan |



Quartz Tele Concept Should be in a Final Fantasy Game, Because Its All About CrystalsQuartz Tele Concept Should be in a Final Fantasy Game, Because Its All About CrystalsQuartz Tele Concept Should be in a Final Fantasy Game, Because Its All About CrystalsQuartz Tele Concept Should be in a Final Fantasy Game, Because Its All About CrystalsQuartz Tele Concept Should be in a Final Fantasy Game, Because Its All About Crystals (2 votes, average: 3.00 out of 5)

Quartz Tele Concept Should be in a Final Fantasy Game, Because Its All About Crystals Loading ... If you’re familiar with the Final Fantasy game series, created by Square-Enix, you’ll surely know that they have a thing for crystals. Usually, the villains try to get the power of some huge crystal or use it to destroy the world. This time we’re dealing with “tamed” crystals that won’t end the world, but they’ll end (and start) your phone call.

Quartz Tele Concept Should be in a Final Fantasy Game, Because Its All About Crystals

Tao Ma is the designer of this beautiful concept and you should be familiar with the name, as he also created the neat Bracelet phone. The Quartz Tele device uses its big quartz crystals for input, each of them bearing a number thanks to a dial pad. There’s an LED below each crystal, so it’ll illuminate like a Christmas tree in no time.

The base of the device is also a pretty big LED display that shows you the date, your contacts and incoming calls.

Quartz Tele Concept Should be in a Final Fantasy Game, Because Its All About Crystals

[via Yanko Design]

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