Nintendo has been struggling a bit to sell the Wii U and recently there was a rumor that they may implement Android smartphone games on this console. Now, straight from T3 comes a brand new concept phone: the Nintendo smartphone.
The device looks a bit like a futuristic Samsung Galaxy S concept, one that’s very thin and has two interesting physical buttons at the bottom, aside from the Home one. The plus and minus button were also present on the Wiimote, which you probably know if you’ve seen it. The Nintendo phone comes as an answer to the new Xbox and the PS4.
Obviously you get a ton of Nintendo games, all of them running natively on the device. The lower area of the device totally reminds me of an iPad Mini and the specs of the Nintendo phone include a 5 inch Full HD AMOLED screen, 2 GB of RAM, Nvidia Tegra 5 graphics and a 2 GHz Snapdragon 8 core CPU. There’s also Wii U Chat on board, basically a Facetime alternative, Wii U connectivity support and a Community app with leaderboards, achievements and Cross Play is here as well.
There’s even a gamepad accessory pictured above… How cool is this gizmo?
We here at Concept Phones are big gamers and we sure love a good old fashioned console, like the Nintendo 3DS or the PS Vita. How about the future? While Sony and Nintendo may seem doomed because of tablets and smartphones, concepts still show some potential.
David Quijada imagined a Nintendo 4DS concept, that’s shown in the picture above. What we get is the usual dual display setup, only this time with a huge widescreen display up top and a smaller one at the bottom, flanked by controls. The device is much longer than usual and also a bit fancier, if you ask me.
The buttons are also bigger, there’s an SD card slot on the side and possibly a HDMI port in there somewhere. The device should at least support HD resolution on the big screen and maybe QHD on the smaller one. Considering the popularity of MediaTek CPUs, I’d integrated one here, accompanied by 1.5 GB of SDRAM, 16 GB of storage, Bluetooth and WiFi. Sounds nifty, right?
Chris Chen has just created a fresh design and sent his Xperia concept to us, accompanied by some futuristic and over the top specs. Meet the Sony Xperia Play 2, that combines the best of Walkman, Cybershot and Bravia technologies into a single device.
The handset features a 5 inch OLED display with Bravia Engine 3 technology, X Reality Pro, Triluminos and 4K resolution. Inside we’ve got a Snapdragon 800 processor at 2 GHz, 4 GB of RAM and 128 GB of SSD storage, plus Vaio technology all the way. MicroSD is also here, as well as a rear 35 mm full frame camera with 24.3 MP CMOS Exmor sensor. The ISO goes to 25.600 and this handset even supports 14 bit RAW image capture, if you can believe it.
There’s also Full HD filming, at either 24p, 60i or 60p and we’ve got Cybershot technology used for the camera. At the front we’ve got an 8 megapixel shooter with Exmor RS sensor. The Xperia Play 2 is PlayStation certified, it has Walkman sound technology and associated app and equalizer, plus a 2500 mAh battery. Finally, the gaming phone runs Android 4.2 and upgrades to Android 5.0. Its design resembles the one of an Xperia Z slapped on top of the control system of the PSP Go, with an interesting extra display area between the action buttons (showing the date/time), from what I can see.
Junior Riega sent us a concept (and insisted posting on Facebook about it way too much) for a new Xperia Play device called the Sony Xperia Ultra. We’re dealing here with something I like to call “Sony meets Nintendo”, since I sense there’s a bit of Nintendo DS here, but also a bit of PS Vita.
The device packs a Super AMOLED HD display with Gorilla Glass protection, 8 GB of DDR 3 RAM and 128 GB of internal storage. There’s also Qualcomm Snapdragon 5.1 GHz processor inside with 64 cores (ARM Krait 1000 Cortex A57) plus an OS that the designer calls Android 6.0 Key Lime Pie. The display has a diagonal of 5.2 inches and a resolution of 2048 x 1536 pixels, plus it comes with Sony Mobile Bravia 3 technology and Sony White Magic tech as well.
At the back we’ve got a 21 megapixel camera with 24x ultra Zoom, a xenon flash and LED flash. The cam is able to do 4K video capture at 120 FPS and 3D video as well. Junior Riega imagined that the Xperia Ultra concept would have Sony xLOUD technology, Track ID and some PS Vita controls. We’ve got shoulder buttons, what looks like a Walkman button, a camera button, HDMI port, a nano SIM card slot and the classic gaming buttons on a sliding area.
People are still wondering how Sony managed to fumble up a project as good as the Xperia Play. Well, we’ve been waiting for a successor for ages and every once in a while we get a device like this one here, the Xperia PS Vita, imagined by Junior Riega. The specs are crazy, but they’re 2014 crazy, if I can say so.
As you can see, the design is very similar to the previous unit’s look, only this time we get the LG UI on it, for some reason. The design is pretty rudimentary, but the specs are the salt and pepper of this concept. The device comes with 64 GB of internal memory, microSD up to 128 GB, 4 GB of DDR3 RAM and a Qualcomm Snapdragon 1000 3.0 GHz Octa core processor. The GPU is an Adreno 500 and the model runs the new Android 5.0 Key Lime Pie, that will be unveiled in May.
The display is a Super AMOLED Full HD one with a 4.5 inch diagonal and 3D abilities, plus a 2048 x 1536 pixel resolution. The screen is polarized antiglare and is scratch resistant and unbreakable. The device also uses Sony Mobile Bravia Engine 2, HDMI and USB, a Walkman key and a camera button. There’s even a built in projector with 50 lumens capacity. Charging is done via wireless and there are two powerful speakers on board.
Sony Xperia PS Vita weighs 293 grams and measures 18 mm in thickness. The camera at the back is a 21 megapixel unit with Ultra Pixel technology and 24x zoom. It does 4k video capture at 120 fps and upfront we’ve got a 5.1 MP shooter. Digital TV and radio are included and this console will support PlayStation 1, 2 and 3 games, apparently.
Sony has just announced the PlayStation 4, but they didn’t also unveil its hardware specs, price, or even a picture of the device, sadly. In order to get a consolation out of this, we show you a brand new concept of a PlayStation phone, or more accurately a PlayStation phablet done by Simon Drake.
The device is called the Sony Xperia PS and it packs a Full HD 6 inch display, 2 GB of RAM and a 1.5 GHz quad core processor, as well as an Adreno 320 GPU. You can map the power button and camera button into the left and right button apparently and there are two illumination bars on board like on the Xperia S. The Sony Xperia PS packs a 13 megapixel camera with rounded LED flash and a 3 MP front camera, plsu a removable back cover and a very pretty design, with tiny bezels.
The CPU inside is a Snapdragon S4 quad core at 1.7 GHz and other specs include 32 GB of storage, a microSD card slot and Bluetooth 4.0. There’s also NFC, a removable 3000 mAh battery and the camera uses Exmor RS sensor, HDR and Full HD video recording. Frankly speaking, I can’t say I’m really excited by the PS4, but I’m quite happy with the idea of a PlayStation phablet. How about you?
Designer Michael Dionne imagined a portable Xbox concept or an Xbox phone if you want to call it that way, with the result being the concept below. It was called the X-Mobile, a pretty fine name if you ask me and it adopts a sliding game control area, plus a very crisp display.
For some reason, the design reminds me of a Motorola device, something like the Milestone, maybe because of the width. I like the way the buttons are integrated and I like the analog sticks especially. I can’t really tell if there are shoulder buttons, but there probably are. As far as specs go, Michael Dionne has another concept for an Xbox device, so I’m just going to imagine that the specs are pretty much the same: a 2.3 GHz dual core AMD CPU, 1 GB of DDR3 RAM, 16/32/64 GB of HDHC flash memory and a custom quad core AMD Vision GPU.
There’s also HDMI out, Bluetooth, front and back 720p cameras, GPS and dual rumble actuators. The specs you’re seeing here is for a tablet-ish device that Michael designed, but more about that in a future article. The next PSP Phone or first Xbox Phone will be wider and thinner than all attempts so far, I guess…
When you think about a gaming phone, either the PSP Phone pops up or the occasional Xbox handset concept. The latter is also the case today, through the Nokia Lumia Play render, done by Antonio Celestino. Describing this as an “Xbox Phone” is not at all far from the truth, since we’re dealing with a smartphone that’s also a pretty powerful console.
Nokia Lumia Play features two game pads at the back of the phone and they can extend out and be used as such, improving the gaming experience. It is also possible to use the device as a gamepad when interacting with an Xbox 360 console. The device features a high definition 1136 x 640 pixel display, a touchscreen with Gorilla Glass protection. There’s also a 5 megapixel front camera capable of 720p videos, while at the back there’s a 10 megapixel camera with Full HD video capture.
This Nokia concept phone runs Windows Phone 8 and measures 7.6 mm in thickness. Lumia Play offers both a directional pad and action buttons, plus there should be some minor shoulder buttons available, although I’m not so sure. The handset has a pretty unusual shape, seen from the front with lots of straight edges and straight lines, so without curves. No specs were mentioned, but a quad core CPU and 2 GB of RAM would be welcome. Is such a phone possible?
Juliano Brustolin from Brazil created an interesting concept gaming phone called Xperia PS Vita. As the name says, the device combines the features of a modern Xperia Phone with the ones of the PS Vita console. The result is a handset that resembles the Xperia Play, but offers a bit more.
First of all, the design of this PSP Phone is very similar to the one of the Xperia Play, although the interface is all PS Vita. We also get 3 Android buttons on the facade of the device and a touchpad at the back, the one from the Vita. In the sliding gaming area there are two analog sticks, action buttons, D pad, Select, Start and a PS button. For some reason, the model’s design reminds me of the Xperia Neo and the shoulder buttons are very discretely integrated, I’ll give you that.
Xperia PS Vita also has a front camera and if I were to come up with specs, I’d say that a quad core Snapdragon S4 Pro CPU is more than enough, as well as 2 GB of RAM, 32 GB of storage, a microSD card slot and a 3000 mAh battery. This would be a killer device and with the PlayStation legacy behind it, it would even burry the PS Vita. So, do you fancy an Xperia Play 2 like this?
You probably know that every once in a while we like to cover the occasional PSP 2 concept or PlayStation Phone, but it’s been a while since the last concept like this was published here. Luckily we came across Jung Ou Yang’s work and he created a brilliant Sony PSP 2 render, that you can see below, in full detail. Stunning, simply stunning!
I’ve seen this idea before and loved it every time: two solid parts and a small and thin display between then, perhaps even a flexible display, although I can’t guarantee that. The Sony PSP 2 features Bluetooth, WiFi, 3G, a front and rear camera, plus a transparent OLED screen that’s probably 5 inches in diagonal. The device is very easy to hold with two hands and very easy to handle. It feels more like a bigger joystick, than a full fledged console, which is cool.
I should also mention that the concept dates from back in 2009, according to the designer, making it even more interesting. The general layout of the D pad, analog sticks and action buttons is pretty much the same as the one we already know, but everything is just… more futuristic and minimalistic. I like how the designer included the charging port on the right inner side and the audio jack and mini USB port on the left inner side. This is certainly a console I’d buy and the shoulder buttons look classier than ever. Simply great!