Note: There is a rating embedded within this post, please visit this post to rate it.You might already know that Nvidia showcased its latest chipset during the Mobile World Congress 2008 at Barcelona and it seemed to be running smoothly on a neat and good-looking device. It even faced the challenge of being connected to a 60 inch plasma screen display graphics that would even make a PlayStation console jealous.
The fact is that Nvidia’s new device powered by the APX 2500 chip managed to run a high definition H.264 720p version of Monsters Inc. on the above-mentioned plasma screen. Place this baby at the heart of an iPhone and we’ve got pure gold and a device that’s good enough to bury any PSP Phone out there. In case you’re interested, here are the specs of Nvidia handset: Windows Mobile OS and a 65nm chip composed of 4 parts.
Among those, there’s an ARM 11 running the show at 750MHZ, then comes an audio/video core coding and encoding H.264 files and an imaging core with support for cameras with a 12 megapixel resolution. Last but not least of the APX 2500 cores is an OpenGL ES 2.0/Direct3D Mobile 3D graphics core, which gets the whole “PlayStation 2 resolution” thing going. The interface suited these specs perfectly, taking the iPhone UI to the next level, thanks to Mac OS X-style widgets and a carousel interface.
Think we’ll see a handset powered by chip to one-up this beauty coming from TI and Qualcomm? I doubt it…
[via pocketpicks]