Haptic technology for mobile devices is type of technology that produces a sense of touch on the screen through force, vibration, and motion for the mobile user. Haptics refers to sensation delivered to the users through a touch UI. Haptic technology helps enhance the overall user experience by conveying and reinforcing information. Haptic technology for mobile devices is one of the key emerging trends in the market. Its disruptive potential is considerably large and has the ability to bring about dramatic changes in the overall performance of the device. Haptics engage people’s sense of touch to enhance the experience of interacting with mobile interface.
Haptic technology is a very advanced form of screen display that works on the principle of projecting light and image to a particular area by means of resistive or excimer rays. The visible light is projected from a particular direction by these rays. These rays can be projected at various angles depending on the need of the device. Haptic technology for mobile devices includes special sensor driven screens that project images as the user look at them through the eye. It is a very special technology that has found great applications in mobile devices. It is interesting to note that the technology used here is much better than the other technologies that are being widely used these days.
Haptic technology for mobile devices has been the talk of the town since the time it was first launched in the market. The manufacturers of various brands, such as Nokia, Samsung, LG, and several others have used the technology in their handsets to bring about radical changes in their marketing strategies. When the users try to use it, they find it very comfortable and easy to operate. This feature makes it more popular with all the phone lovers out there worldwide. Human beings have five senses, but electronic devices communicate with people/user using predominantly just two: sight and hearing. Haptic feedback (haptics) changes this by simulating the sense of touch. Haptics is the science and technology of transmitting and understanding information through touch. Haptics are also used in medical and automotive applications.
Haptic feedback is the use of touch to communicate with users. Most people know the feeling of a vibration in a mobile phone or the rumble in a game controller – but haptic feedback is much more than that. Haptic feedback can be used in variety of applications, such as wearables, digital out-of-home advertising, AR/VR experiences (or spatial computing), high-end military and industrial simulation equipment, and automotive infotainment system, to name just a few. Haptic feedback on mobile devices allow users to not only experience the pleasure of holding a phone, but to actually give that phone a squeegee-like feeling in order to interact with it. By using a device’s sensors, an app can add a sensory experience that brings something new to the table. That’s what haptic feedback is all about.
Haptic technology for mobile devices refer to a new generation of thin, light-weight, hand-held devices that incorporate haptic sensory input as well as computer applications. Haptics allow users to interact with electronic devices such as mobile phones. Haptics are actually already used in mobile technology. When phone vibrates for example, this is a form of feedback. The user is being informed that something has happened. Inside every phone, there is a tiny motor with a weight attached to the shaft in a way that makes things off balance. When the motor spins, it vibrates inside the phone, for example, when the user puts their phone on silent + vibrate mode and receives a phone call.
Haptics in mobile devices use two types of haptic technology: passive and active. The passive type includes transducers, resistors, and feedback mechanisms that provide feedback to a computing device. These mechanisms can be configured to provide any amount of feedback, which allows the user to adjust the visual experience according to the level of activity. The active type of haptic technology is different from passive, it requires direct contact between the device and the subject. With this type of haptic technology, there is a greater level of control and the user can design the visual experience to match his or her own activities.
To illustrate how haptic technology in mobile devices works, imagine a phone that includes vibrating keys. When the user touches the key, it generates a vibration. When the user releases the key, another vibration is created. The number of these key press and release events depends on the physical act that was made, such as tapping the key lightly or rapidly. For many users, the tactile experience created a rewarding and enjoyable experience and this is one of the main reasons that they continue to use haptic technology for mobile devices.
Haptic is a Greek word which means ‘anything related to sense of touch’ or ‘able to come into contact’. The technique where the sense of touch is recreated by vibration or other means is known as Haptic Technique. Modern haptic technology uses sensors to measure the amount of force exerted by the user on the user interface and then sends a feedback. Haptic technology, also known as kinesthetic communication or 3D touch, is a type of technology used to create a tactile experience by applying force to the user.
Haptic technology for mobile devices generates the feel of touch on screen through vibrations, force, and motion that is felt by the user. It is used to convey information/message to the user. It involves the physical contact between the user and the mobile devices. Haptic devices allow users to touch, feel and manipulate three-dimensional objects in virtual environments and tele-operated systems. Haptic technology facilitates investigation of how the human sense of touch works by allowing the creation of controlled haptic virtual objects. Products featuring haptic feedback treat the tactile sensations not as the primary goal of the product, but rather a single component that adds to the overall enjoyment of the product. Haptics allow non-responsive surfaces like touchscreens to emulate the feeling of using real objects like buttons and dials.